Atheer Announces the Latest Update to its Leading Enterprise AR Platform at AWE 2019

The latest release of Atheer now supports gesture-based controls; the broadest range of devices; wizards to help users get to value faster than ever; detailed business insights; a greater focus on end user engagement; and the languages that allow[...]

Partnership between Flex and Atheer Will Kickstart Shipments of Enterprise-class Augmented Reality (AR) Solutions

The impact of this partnership - which combines Atheer's unique, patented AiR™ technologies and Flex’s intelligent product design, manufacturing and logistics expertise to boost AR hardware market - is now becoming clear.

By Geof Wheelwright | January 25th , 2018 |Categories: Topics: gestures, CES, Qualcomm, AiR Experience, AR, Blog, EPU, Flex, HMD, Reference Design | 0 Comments

AR makes a splash at CES 2018

AR makes a splash at CES 2018

LAS VEGAS – If you look at all the news about the cool new gadgets and technologies released at the 2018 Consumer Electronics show here, you may have already noticed the growing number of entrants into the market for[...]

Flex Launches Augmented Reality Reference Design for Next Generation Smart Glasses Using Atheer Interaction Module and Enterprise Software Support

At the Consumer Electronics Show (CES) in Las Vegas on January 9th 2018, Flex (NASDAQ: FLEX), the Sketch-to-Scale™ solutions provider that designs and builds Intelligent Products for a Connected World™, has introduced an augmented reality (AR)[...]

By Geof Wheelwright | January 9th , 2018 |Categories: Topics: gestures, CES, Qualcomm, AiR Experience, AR, Blog, EPU, Flex, HMD, Reference Design | 0 Comments

One size doesn't fit all when it comes to the way your workforce interacts with AR

Just how effective your workforce is in using Augmented Reality will depend a great deal on the "interaction model" of your AR solution. The right interaction model can make all the difference between something that provides a great demonstration of[...]

By Geof Wheelwright | September 25th , 2017 |Categories: Topics: Augmented reality, gestures, AR, Blog, interactions, user experience | 0 Comments
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